AI Insights · Timothy · January 2022
Top 5 Panda Games Performance in Czech Republic - Q4 2021
In Q4 2021, the top 5 Panda Games apps saw varied performance in the Czech Republic, with notable trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Panda Games applications experienced diverse performance trends in the Czech Republic. Below is a detailed analysis of each application's weekly downloads, revenue, and active users.
Dr. Panda Town Tales: New Life had a notable quarter. Weekly revenue showed a general upward trend, starting at $109 in late September and peaking at $338 by the end of December. Weekly downloads fluctuated, reaching a high of 373 in mid-October and ending the year at 254. The app also saw a steady increase in weekly active users, starting at 269 and peaking at 522 in late October, before stabilizing around 426 by the end of December.
Bubble Shooter - Panda Pop! showed a mixed performance. Weekly revenue varied, peaking at $154 in mid-October and ending the quarter at $104. Downloads saw a significant spike in the last week of December, reaching 100 from a low of 1 in late September. Active users experienced growth, starting at 137 and peaking at 237 in late October, then stabilizing at 230 by the year's end.
Baby Panda World - BabyBus exhibited strong performance metrics. Weekly revenue peaked at $162 in mid-December, with a notable increase from $50 in late September. Downloads surged to 650 in the week of December 20, up from 190 at the beginning of the quarter. Active users saw a significant rise, peaking at 8641 in mid-December from 7785 in late September.
Dr. Panda Restaurant 3 had a fluctuating quarter. Weekly revenue peaked at $82 in mid-December, although it experienced several dips, including a low of $2 in late December. Downloads showed a steady increase, peaking at 158 in the week of December 20. Active users followed a similar trend, peaking at 132 in mid-December, up from 50 at the beginning of the quarter.
Finally, Taichi Panda: Heroes had minimal activity. Weekly revenue peaked at $59 in mid-December, but there were several weeks with no revenue. The app did not record any downloads or active users during the quarter.
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